Modeling Reality with Virtual Worlds

Hello Fellow readers,

I have been conducting research and observing where society is going with newly made innovative technologies.  The big talk of the town nowadays is Augmented Reality based technologies that will have unlimited possibilities in a virtual perspective.  There are many different ways where virtual worlds are used today.  The most common ones that I have experience using is virtual development environments for coding purposes, Virtual campus tours back when I add first started applying for colleges and for gaming online.

I could say that there are a lot of pros with the use of virtual worlds because it gives users the possibility to either work from home, improve in communication with people forming new relationships, and provides users with such an amazing experience where they are likely to come to it and the cons with virtual worlds is that that the technology is very costly, still in development because the technology has not been accepted as a fully matured developed technology.  Virtual worlds will have many more opportunities to fosters creative ways in education where people traditionally read about a specific subject like and history, with creativity there can be new ways of promoting interactive learning.

I believe that the increased use of virtual worlds will have an impact on our daily lives at some point in the near future.  Whether it will be for professional or personal use it will be one of those technologies that will greatly benefit us and solve daily problems that we face today, for example, there was once news coverage where doctors will virtually assist EMT first responders with saving patient's facing critical medical emergencies.  Who knows at some point some virtual education will be the go-to for learning new things with what has been happening in the world with the coronavirus.

Earle, Joe. “The Virtual World Moves into the Classroom - Reporter Newspapers.” Reporter Newspapers, 14 Sept. 2018, www.reporternewspapers.net/2018/09/14/the-virtual-world-moves-into-the-classroom/. Accessed 17 Mar. 2020.

Brown, Liza. “Pros and Cons of Virtual Reality.” Wondershare.Com, Wondershare Filmora video editing solutions, 30 Aug. 2016, filmora.wondershare.com/virtual-reality/pros-cons-virtual-virtual.html. Accessed 17 Mar. 2020.

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